Feb 7, 2020
Mar 30, 2020 Companions can level up and have equipment just like the main character. In this guide on How To Equip Items To Companions In Mount & Blade II Bannerlord we walk you through the process of giving equipment and gear to your Companions as well as how to give them Talent points to help with their progression. Where to look for new companions, how to equip them, the main reasons why any companion is more useful than a regular unit: in this guide we have collected answers to these and other questions. Companions in Mount and Blade 2: Bannerlord are unique characters that you can recruit as regular units. In the future, the companion can be used as. Complete Guide to Companions here: Buy my book!
A brief guide on classes, roles, companions and groups.Guide to Companion Builds
Introduction
This took me awhile but I felt this was necessary to do. This was made for myself, but thought it would be helpful and cool for others to see. In advance, I will say that this is suited to my play style, thus my opinion on what I think fits best with whatever. You can always change what each characters classes and roles are. Whether you change from what I've recommended (as I do have multiple options for some companions) or you change them entirely. That is fine, suit your play style. Anyway, on with the guide.
In this guide, you will see:
- Classes and what weapons the classes will use.
- Roles and the aligned skills with those roles.
- Companions with their class and role.
- Companion group builds.
Classes / Weapons
- Archer / Bow and Arrow or Throwing Weapons, Shield, One Handed Weapons.
- Cavalry / Lance, Shield, One and Two Handed Weapons.
- Infantry / One and Two Handed Weapons, Shield and Pole-arm.
- Horse Archer / Bow and Arrow and Two Handed Weapon or One Handed Weapon with Shield.
Roles / Skills
- Engineer / Engineer and Looting
- Tracker / Tracking, Path-finding and Spotting
- Trainer / Trainer, Looting and Tactics
- Doctor / Would Treatment, Surgery and First Aid
- Trader / Prisoner Management and Trade
Companions - Class / Role
- Alayen - Cavalry / Anything
- Artimenner - Infantry / Engineer
- Baheshtur - Horse Archer / Anything
- Borcha - Infantry / Tracker
- Bunduk - Cavalry / Trainer - Doctor
- Deshavi - Archer / Tracker
- Firentis - Infantry / Anything
- Jeremus - Anything / Doctor
- Katrin - Anything / Doctor
- Klethi - Archer / Tracker
- Lezalit - Infantry or Cavalry / Trainer
- Marnid - Anything / Trader
- Matheld - Infantry / Anything
- Nizar - Cavalry / Anything
- Rolf - Archer / Anything - Doctor
- Ymira - Horse Archer or Cavalry / Doctor - Trader
Companion Groups
10 Safe Companion Group
- Alayen - Cavalry / Trader
- Artimenner - Infantry / Engineer
- Baheshtur - Horse Archer / Trainer
- Borcha - Infantry / Tracker
- Bunduk - Cavalry / Trainer
- Katrin - Archer / Doctor
- Matheld - Infantry / Engineer
- Nizar - Cavalry / Tracker
- Rolf - Archer / Doctor
- Ymira - Horse Archer / Trader
Infantry Companion Build
- Alayen - Cavalry / Doctor
- Artimenner - Infantry / Engineer
- Baheshtur - Horse Archer / Tracker
- Borcha - Infantry / Tracker
- Firentis - Infantry / Trader
- Matheld - Infantry / Tracker
- Lezalit - Infantry / Trainer
- Rolf - Archer / Doctor
Cavalry Companion Build
- Artimenner - Infantry / Engineer
- Borcha - Infantry / Tracker
- Katrin - Cavalry / Doctor
- Lezalit - Cavalry / Trainer
- Marnid - Cavalry / Trading
- Matheld - Infantry / Tracker
- Nizar - Cavalry / Tracker
- Rolf - Archer / Doctor
Archer Companion Build
- Alayen - Cavalry / Doctor
- Baheshtur - Horse Archer / Tracker
- Bunduk - Cavalry / Trainer
- Deshavi - Archer / Tracker
- Firentis - Infantry / Engineer
- Jeremus - Archer / Doctor
- Klethi - Archer / Tracker
- Ymira - Horse Archer / Trader
Horse Archer Companion Build
- Bunduk - Cavalry / Trainer
- Deshavi - Archer / Tracker
- Katrin - Horse Archer / Doctor
- Klethi - Archer / Tracker
- Jeremus - Horse Archer / Doctor
- Marnid - Horse Archer / Trader
- Nizar - Cavalry / Engineer
- Ymira - Horse Archer / Trader
Other Remarks
All previously listed are what I think fits best from what I have gathered from looking through each companion's character sheet. You can always change what class or role a companion has that fit your play style.
As for group builds, again, they are very interchangable. I encourage experimentation on what group builds are the best. These builds are just something that I think are best.
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